The game's native/minimum resolution of 320*200 is currently possible to use, however it needs to be forced as a "custom" resolution with the environment variable "BUILD_USERSCREENRES=320x200" as per display.c. There's probably other settings like soundfont which should be made more easily accessible too.
The game's native/minimum resolution of 320*200 is currently possible to use, however it needs to be forced as a "custom" resolution with the environment variable "BUILD_USERSCREENRES=320x200" as per display.c. There's probably other settings like soundfont which should be made more easily accessible too.