I noticed a weird rendering error in scene 2:
Swapping the material of the affected sphere out to Material::Lambertian(vec3(1.0f),1) resolves the issue:
Switching the center Spere to Material::Metallic(vec3(1.0f), 0.0f) causes the issue to also affect this sphere:
I noticed a weird rendering error in scene 2: Swapping the material of the affected sphere out to
Material::Lambertian(vec3(1.0f),1)
resolves the issue: Switching the center Spere toMaterial::Metallic(vec3(1.0f), 0.0f)
causes the issue to also affect this sphere:This is on an RX 6800 on the 21.2.2 driver.