Closed PMunkes closed 3 years ago
Hi @PMunkes , thanks for looking into this.
I'll come back to it in a few weeks, family matters to attend to first. But I wanted you to know are not being ignored :-)
Hi @GPSnoopy, take your time, there is no urgency here.
I really enjoy experimenting with this project, so don't be surprised if there's another Pull Request when you return.
Updated the pull request since I found the root cause. The problem was that the texture indices were not specified to be nonuniform. https://github.com/KhronosGroup/GLSL/blob/master/extensions/ext/GL_EXT_nonuniform_qualifier.txt
Found a very interesting link, in case anyone finds this later and wants more information: https://gpuopen.com/learn/porting-detroit-2/
This proposed change fixes #36 without any visual impact.