Closed aufkrawall closed 3 months ago
Install wine-staging 6.6, Rockstar Games Launcher and then Red Dead Redemption 2. The game successfully starts
-with AMDVLK (open and pro) as long as vkBasalt isn't used. -with RADV + vkBasalt
The game crashes at launch when AMDVLK (open and pro) and vkBasalt are used at the same time. For example:
export VK_ICD_FILENAMES="/opt/amdgpu-pro/etc/vulkan/icd.d/amd_icd64.json:/opt/amdgpu-pro/etc/vulkan/icd.d/amd_icd32.json" cd "/home/user/.wine/drive_c/Program Files/Rockstar Games/Launcher" export ENABLE_VKBASALT=1 wine Launcher.exe
Program versions: vkBasalt v0.3.2.4: https://github.com/DadSchoorse/vkBasalt/tags amdvlk-open 2021.Q2.1 & amdvlk-pro 21.10.1247438 wine-staging 6.6 RX 6800, Linux 5.12-rc8
@aufkrawall could you help check if the issue is still reproducible with 2021.Q3.2 build?
Install wine-staging 6.6, Rockstar Games Launcher and then Red Dead Redemption 2. The game successfully starts
-with AMDVLK (open and pro) as long as vkBasalt isn't used. -with RADV + vkBasalt
The game crashes at launch when AMDVLK (open and pro) and vkBasalt are used at the same time. For example:
Program versions: vkBasalt v0.3.2.4: https://github.com/DadSchoorse/vkBasalt/tags amdvlk-open 2021.Q2.1 & amdvlk-pro 21.10.1247438 wine-staging 6.6 RX 6800, Linux 5.12-rc8