Not sure if this is the best place to report this. I'm running an AMD Radeon RX 6900 XT on AMD Radeon Software 21.8.2. When developing a program that uses the Vulkan ray tracing extensions, I ran into this problem. This is entirely caused by the SPIR-V shader in question, as swapping it out for a different problem results in the program running perfectly. The shader is valid according to spirv-val and there are no validation errors reported. It's attached here:
Not sure if this is the best place to report this. I'm running an AMD Radeon RX 6900 XT on AMD Radeon Software 21.8.2. When developing a program that uses the Vulkan ray tracing extensions, I ran into this problem. This is entirely caused by the SPIR-V shader in question, as swapping it out for a different problem results in the program running perfectly. The shader is valid according to
spirv-val
and there are no validation errors reported. It's attached here:shader.zip
Here's the full gdb backtrace: