GPUOpen-Effects / FidelityFX-FSR

FidelityFX Super Resolution
MIT License
2.03k stars 164 forks source link

Just CMaked it, and by Building in Visual Studio 2019 in debug config will throw me an error saying "texture.cpp" file could not be found #3

Closed nunorelvao closed 3 years ago

nunorelvao commented 3 years ago

image

nunorelvao commented 3 years ago

I also tied to build it in "release" mode and no error occurs on building , but when launching other error appears, i can't seem to capture an error log, i am a developer, but not really used to Cmake and C++ compilation, more a C# dev, could the instructions maybe drill a bit more on how to proceed in order to actually have the demo running ? Thanks

image

DevTechProfile commented 3 years ago

You just have to include the source references. image image

sanyabeast commented 3 years ago

Just installed all deps and regenerated solution. Everything seems OK :) image

nunorelvao commented 3 years ago

Ok for

Just installed all deps and regenerated solution. Everything seems OK :))

Ok , i also installed all deps , restarted system, not out of the box experience building it. Let me check with the reply of @DevTechProfile to include the source references.

nunorelvao commented 3 years ago

You just have to include the source references. image image

Thanks for the quick reply @DevTechProfile , will try , not sure what i may have done wrong here but this thread can also help others who may face the same.

nunorelvao commented 3 years ago

Ok , confirmed its working as expected, had to clone again, seems by comparing previous folder with this new clone built at some point the "Cauldron-Media" folder of Cauldron SDK was not downloaded, and this was causing the issue indeed, Thanks for all the help , this is solved now!

image