GPUOpen-Effects / FidelityFX-FSR2

FidelityFX Super Resolution 2
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GLSL support not mentioned in README #4

Closed Calinou closed 2 years ago

Calinou commented 2 years ago

From a quick search, FSR 2.0 does have GLSL code options available (like FSR 1.0): https://github.com/GPUOpen-Effects/FidelityFX-FSR2/search?q=glsl

However, the README doesn't mention it. Having a GLSL option makes integration in many Vulkan applications easier, so it should be mentioned.

rys commented 2 years ago

We'll document that in the next update as also mentioned in #5.