NVAPI has the possibility to query the SLI state of a created Direct3D device object, starting with DX9 onwards.
Is there any safe way to determine the Crossfire state (implicit or explicit) for a created Direct3DDevice9 or Direct3DDevice10 object using AGS or any other AMD library?
NVAPI has the possibility to query the SLI state of a created Direct3D device object, starting with DX9 onwards.
Is there any safe way to determine the Crossfire state (implicit or explicit) for a created Direct3DDevice9 or Direct3DDevice10 object using AGS or any other AMD library?
Thank you for your time, Matthias