This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.
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RPRBLND-2030: Selected light source showed orange with GL Delegate #173
Closed
DagerD closed 2 years ago
PURPOSE
Materials become orange if user clicks on scene in viewport render using GL delegate
EFFECT OF CHANGE
Fixed issue with GL delegate in viewport render when materials become orange if user clicks in scene
TECHNICAL STEPS
added parameter
l.isDomeLight = True
for SimpleLight. Now it's created every time for GL delegateNOTES FOR REVIEWERS
There is the same issue with material preview, which can't be fixed right now. Warnings in console:
Dome light has no texture asset path.
Invalid texture for dome light environment map
Could not open dome light texture file
also known and can't be fixed right now