GPUOpen-LibrariesAndSDKs / BlenderUSDHydraAddon

This add-on allows you to assemble and compose USD data with Blender data and render it all using various renderers via Hydra.
Apache License 2.0
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MaterialX nodegraph available #252

Closed fire closed 2 years ago

fire commented 2 years ago

There is a MaterialX based nodegraph available under the "MaterialX" editor.

How would I enable this? I looked for 20 minutes.

Blender 3.2

fire commented 2 years ago
  1. Install the addon
  2. Enable USD Hydra
  3. Change scene render to USD Hydra
  4. Go to the shading view at the top
  5. Open the right menu.

image

image

bsavery commented 2 years ago

It looks like you found the MaterialX editor?

fire commented 2 years ago

Yes!

fire commented 2 years ago

To be clear. The requested next step is to update the documentation so it's easier to find.

fire commented 2 years ago

Thanks.