Open IRONIC3D opened 2 years ago
When adding a MaterialX to an object/surface it renders fine with ProRender however with RenderMan it renders the default white surface.
Seems like USD has limited RenderMan + MatX support, because in some cases it doesn't renders colors. Also modern versions of USD introduced some improvements for that. We have a task to up our version
When adding a MaterialX to an object/surface it renders fine with ProRender however with RenderMan it renders the default white surface.