Then externally change some parameters and save the file
Remove all object in blender (A + Delete)
Then import the same file again - changes are not reflected in the blender.
If replace 3rd with creating a new blender project (File -> New -> General -> Remove default stuff with A + Delete) and then import, changes are reflected as expected.
Try to do the steps and on step 2 change, for example, point3f[] points = [(-1, -1, 0), (1, -1, 0), (-1, 1, 0), (1, 1, 0)] to point3f[] points = [(-1, -1, 1), (1, -1, 0), (-1, 1, 0), (1, 1, 0)]. Logically the coplanarity of the plane should fade away but the plugin uses previous version (probably due to caching)
Blender 3.3.1 (b29cfe5a936)
Built-in version of USD plugin (not shown in the addons list)
.usda
formatIf replace 3rd with creating a new blender project (File -> New -> General -> Remove default stuff with A + Delete) and then import, changes are reflected as expected.
Sample model
Try to do the steps and on step 2 change, for example,
point3f[] points = [(-1, -1, 0), (1, -1, 0), (-1, 1, 0), (1, 1, 0)]
topoint3f[] points = [(-1, -1, 1), (1, -1, 0), (-1, 1, 0), (1, 1, 0)]
. Logically the coplanarity of the plane should fade away but the plugin uses previous version (probably due to caching)Blender 3.3.1 (b29cfe5a936) Built-in version of USD plugin (not shown in the addons list)