Open Calinou opened 1 year ago
Thank you for reporting this. We will address this either as part of a small maintenance update or the next version.
In the meantime though the near clipping plane can be modified easily by just updating the scenes GLTF file. SceneViewer pulls in the camera attributes from the GLTF file so if you open the file in a text editor (in this case TropicalBedroom.gltf) and search for "znear" youll see where this value can be changed.
See this screenshot where I try to inspect the underside of the bed closely:
Could the near plane be moved closer to the camera? This issue isn't as noticeable in the Flying World scene, but it's quite noticeable in the other two.