Open bigdimboom opened 11 months ago
You could try the following from the root directory:
cmake -A
where
This will fail to build the dx12 native library, but may build Vulkan ok. However, I have no idea if it will work as none of this has been tested outside of x64. I'd be curious to find out if it works.
No, worries. I will play around with it. There is awesome man!!!
Hi @jlacroixAMD
I tried to run cmake to build FidelityFX on ubuntu but got the error below:
FidelityFX-SDK/framework/cauldron/framework/libs/imgui/backends/imgui_impl_win32.cpp:20:10: fatal error: windows.h: No such file or directory
20 | #include ~~
compilation terminated.
Is there any way I can avoid windows part? Thanks.
The graphics framework the samples are built on only supports windows at the moment. If you want to build the sample framework for Linux you will need to implement a few extra things:
You may or may not have to make a modified backend for VK if the current one also pulls in windows (I can't remember off the top of my head).
Cheers,
Jason
What are the cmake flags do I use to build this and examples on linux + vulkan?