Open ohmaya opened 11 months ago
https://gpuopen.com/manuals/fidelityfx_sdk/fidelityfx_sdk-page_techniques_super-resolution-temporal/ "Copy the header files for the API backend of your choice, e.g. for DirectX 12 you would copy dx12/ffx_fsr2_dx12.h and dx12/shaders/ffx_fsr2_shaders_dx12.h."
These are the old (2.2.1/before FidelityFX SDK) file structure.
https://gpuopen.com/manuals/fidelityfx_sdk/fidelityfx_sdk-page_techniques_super-resolution-temporal/ "Copy the header files for the API backend of your choice, e.g. for DirectX 12 you would copy dx12/ffx_fsr2_dx12.h and dx12/shaders/ffx_fsr2_shaders_dx12.h."
These are the old (2.2.1/before FidelityFX SDK) file structure.