Open TheRazerMD opened 1 year ago
Native AA was added with FSR3, Ultra Quality preset still missing. As for DLL approach, AMD now recommends building as DLL, however, they still don't provide a signed DLL as Nvidia and Intel. Also, the UE5 plugin apparently doesn't support building as DLL? Massive oversight if correct.
Edit: With FSR 3.1, AMD has started forcing DLL usage with the new API, so that's great. Now if only they would add the Ultra Quality preset back again
Since FSR2 is now part of the SDK, this seems like the place for such feature requests I guess.
Would be great if future updates to FSR2 Upscaling would add:
[ ] Ultra Quality preset - probably most useful for 1080p, also already a part of FSR1 as 77% scaling, and XeSS has it, so why not?
[x] Native res AA option (or as it's called in the community, FSRAA) - decouple the AA part from upscaling and give it as an option, akin to DLAA
Probably a long shot, but is there any new info regarding a switch to a signed DLL only approach? As it currently stands, almost all devs build it statically into the exe which makes it impossible for users to manually update FSR2 versions. Both DLSS and XeSS use the signed DLL approach and make it easy for users to update (especially if devs are done supporting a game), so would be great if that were a possibility in the future too.