GPUOpen-LibrariesAndSDKs / FidelityFX-SDK

The main repository for the FidelityFX SDK.
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FSR3 UE5.4 plugin? #65

Open oscarbg opened 5 months ago

oscarbg commented 5 months ago

will come with FSR3.04 or have to wait for FSR 3.1 this quarter..

jstewart-amd commented 5 months ago

We are expecting to move straight to FSR 3.1 for the UE5.4 plugin.

d4kir92 commented 5 months ago

hopefully we get the plugin soon :D

Kobi-Blade commented 4 months ago

It seems illogical; if the release of 3.1 is so delayed, providing the updated plugin for UE5 would be more reasonable than having us wait for 3.1.

oscarbg commented 4 months ago

3.1 delayed? Where you get the info? Still can be on track this month, right?

d4kir92 commented 4 months ago

3.1 comes out this month?

Kobi-Blade commented 4 months ago

3.1 comes out this month?

Do you still believe that? It's already day 27.

d4kir92 commented 4 months ago

3.1 comes out this month?

Do you still believe that? It's already day 27.

i dont think that, the one before me :P

AMD is sleeping....

TheRazerMD commented 4 months ago

5 Nixxes Sony PC ports received FSR3.1 yesterday, but the SDK itself has been delayed to July, as per AMD’s latest blogpost

The updated AMD FSR 3.1 SDK will be available for developers on GPUOpen in July 2024.

d4kir92 commented 4 months ago

thanks for the info, hope early july :P

markus88at commented 3 months ago

The lack of information in regards to updates for something as essential as this is extremely worrying.

d4kir92 commented 3 months ago

they had blog post that "SDK" coming this month (July) i hope plugin is also included

d4kir92 commented 3 months ago

ITS OUT

KingKrouch commented 3 months ago

The plugin update is out now (Also supports UE 5.4), but the issue now is that it lacks Vulkan RHI support, which means if you're using Vulkan in Unreal Engine on Windows or on Linux, you cannot use this plugin.

Wasn't the big thing with the FSR 3.1 release supposed to be the introduction of Vulkan support?

d4kir92 commented 3 months ago

Yes it should Work with Vulkan now

KingKrouch commented 3 months ago

Yes it should Work with Vulkan now

I checked the source code for the plugin and I can confirm it only has code for D3D12 and it's swapchain and such. The Vulkan code for FSR 3.1 is nowhere to be seen in the current plugin version.

d4kir92 commented 3 months ago

Yes it should Work with Vulkan now

I checked the source code for the plugin and I can confirm it only has code for D3D12 and it's swapchain and such. The Vulkan code for FSR 3.1 is nowhere to be seen in the current plugin version.

i tested with vulkan + FSR + FG => 160-200 fps d12 + fsr + fg => 100-110 fps d12 => 80-90 fps vulkan => 90-100 fps

on same location, no movement

it seems like FG needs FSR upscaler enabled, not tried another upscaler