GPUOpen-LibrariesAndSDKs / LiquidVR

The LiquidVR™ SDK is a platform based on DirectX 11 designed to simplify and optimize VR development
MIT License
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Porting to Vulkan ? #2

Open LifeIsStrange opened 8 years ago

LifeIsStrange commented 8 years ago

You should port liquid VR over Vulkan for crossplatform support. This is an economic necessity for AMD for the upcoming steam machines and Nintendo NX (which both will be on Linux)

Yes Vulkan is not released yet but you are the main Vulkan devs of the spec so you can maybe already do begin the porting without need of the final spec. Sorry for my bad english.

tnarine-amd commented 8 years ago

Thanks for raising this issue. Would it be possible for you to provide some more specific information on what you are proposing?

sp82 commented 7 years ago

This is still an issue?

LifeIsStrange commented 7 years ago

I'm really sorry for the late.... I have not really specific information, it's Just that porting liquid VR to Vulkan would : 1: allow better performance. 2: make it crossplatform (even supported on next consoles)