GPUOpen-LibrariesAndSDKs / LiquidVR

The LiquidVR™ SDK is a platform based on DirectX 11 designed to simplify and optimize VR development
MIT License
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Support for Polaris Variable rate shading coming soon? #4

Open oscarbg opened 8 years ago

oscarbg commented 8 years ago

seeing Polaris press deck I see LiquidVR support for new Variable rate shading in Polaris.. are this support coming soon?

tnarine-amd commented 8 years ago

Thank you for your question on LiquidVR. Unfortunately this is a technical question and answer area and any communication regarding changes in LiquidVR functionality must come from an official company communication.