GPUOpen-LibrariesAndSDKs / Radeon-ReLive-VR

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audio is working but sometimes not working #15

Closed Chanhoon21 closed 5 years ago

Chanhoon21 commented 5 years ago

audio is working but time goes it is not working so i need to go outside of relive and get back. it works. is there no way to work consistently

GennadiyAMD commented 5 years ago

@ClarkFamily, @romanpekarskiy @chanhoon - thanks a lot for the feedback and your time testing it - really appreciate your help, folks, couldn't have fixed it without you! We have promoted this fix to the driver - Adrenalin 19.3.3 posted yesterday should have it. I am going to close this issue - if you hit anymore problems, please feel free to reopen.

@BrotherO4 - yes, having the ALVR driver registered with SteamVR would cause no sound at all. This is a different issue from the one above, when sound would break after 10-15 minutes and only with certain sound cards. We can't do anything about the ALVR issue unfortunately. What happens is that SteamVR would load all registered drivers regardless of anything and ALVR seems to start exclusively capturing sound even before their client connects. And once they capture it, everyone else fails. You don't have to uninstall ALVR to work around this, you can simply remove their path from the "external_drivers" array in %LOCALAPPDATA%\openvr\openvrpaths.vrpath - it's a JSON file, so you can edit it with any text editor like Notepad. If you decide to run ALVR, it would add itself there again.