Open SimonDanisch opened 6 years ago
How can i tell rprCreateContext
to run on platform 1
as with the Baikal standalone?
CREATION_FLAGS_ENABLE_GPU1
is for multi GPUs and unimplemented, and not for the platform (I have both intel onboard and a discrete gpu, and platform 0
, the default it seems, selects the intel one.
Now when I try rprContextCreateFramebufferFromGLTexture2D
things segfault, and I suppose that's because it's tries to interop with the intel context, while I create my opengl window on the discrete gpu?
bump :)
bump! This should not be hard to answer, no? Would tremendously help me with making Baikal work for scientific plotting!
Hi @SimonDanisch ,
Sorry for the extremely long delay. I believe RPR API wrapper does not support this at the moment. Unfortunately we are currently a bit busy with other projects, so we will get to that post-Siggraph. Feel free to contribute if you want that sooner though (this should be relatively straightforward to implement since Baikal supports all necessary stuff internally, it is just a matter of using it in RPR wrapper.
Thank you - I will see if I find some time! Good luck with Siggraph!
@SimonDanisch Did you find those tutorials? I'm still struggling to find them myself and those tutorials would be quite a help...
haven't really looked into it since :(
I can't find those tutorials after building with
BAIKAL_ENABLE_RPR
. The RPR dll is there, though!