GPUOpen-LibrariesAndSDKs / RadeonProRender-Baikal

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rprShapeSetTransformation not working #167

Closed voidRaptor closed 6 years ago

voidRaptor commented 6 years ago

Whenever I try to transform shapes in real-time, program will crash with "terminate called after throwing an instance of 'Calc::ExceptionClw'", so I figured rprShapeSetTransform might not be meant to be used repeately.

What is the correct way to set transformations in a loop without using setLinearMotion or setAngularMotion?

voidRaptor commented 6 years ago

Okay never mind, rprShapeSetTransformation still crashes if used frequently, but I came up with another way to set transformations.