GPUOpen-LibrariesAndSDKs / RadeonProRender-Baikal

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Is it possible to use the AI denoiser part of this with other render engines? like OIDN but OpenCL based. #211

Open juangea opened 4 years ago

juangea commented 4 years ago

Is it possible to use the AI denoiser part of this with other render engines? like OIDN but OpenCL based.

I imagine other Open Source render engines leveragind fast GPU OpenCL based denoising like they noe leverage OIDN wiht the CPU.

Thanks!

BenjaminCoquelle commented 4 years ago

yes please look at this link https://www.amd.com/en/technologies/radeon-prorender-developers and particularly look at the radeon image filter library

You will also find documentation here https://radeon-pro.github.io/RadeonProRenderDocs/sdk/getting_sdk.html

juangea commented 4 years ago

But those links are pointing towards a non-commercial SDK, not anything open source like what is here that is under MIT license.

The idea I have in mind is to implement it into an open source render engine, completely free, but it will probably be used for commercial projects, does that SDK cover that? Is it still the open source libraries from here or are there different?

bsavery commented 4 years ago

In the current situation, any software that used your render engine and our denoiser would need to sign the same sdk agreement. For commercial users that want to redistribute our binary denoiser can contact us (there's no fee, just attribution).

That being said we are looking into making this process more simple. Can you add more detail on what you're working on? Maybe we can help more.