GPUOpen-LibrariesAndSDKs / RadeonProRenderBlenderAddon

This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
https://gpuopen.com/radeon-prorender-suite/
Apache License 2.0
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Denoiser and tile render issue (RIF 1.35.2) #46

Closed ARozghon closed 4 years ago

ARozghon commented 4 years ago

Expected result: render the scene with active tile render and Denoiser Actual result: render get big black squares with denoiser and tile render

steps: open scene https://1drv.ms/u/s!At5YHYRYcKiWhc10p8bLQrBVpUopxA?e=5qgj7h activate tile render set 128x128 and lower value start render get render result: image

bsavery commented 4 years ago

Hi Artur. Are there NaN's in the undenoised image?

ARozghon commented 4 years ago

render without tile render get the correct result with all denoisers, but, with tile render, tiles 128 to 128 in this case, all denoisers (BL, EAW, LWR, ML) get a result like on the picture. Repro with AMD and NV GPUs. and result without denoiser is correct image

bsavery commented 4 years ago

It might be worth getting AOVs output and sending to denoiser team.

ARozghon commented 4 years ago

Was fixed with RPR 2.5.2