This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
I have been trying to make RPR work on my system but without much success, I always get this error when I try to enable RPR in the addon manager even though my graphic drivers are all up to date (mesa and nvidia):
Traceback (most recent call last):
File "/opt/blender/blender-3.4.0-linux-x64/3.4/scripts/modules/addon_utils.py", line 333, in enable
mod = __import__(module_name)
File "/home/lorisc/.config/blender/3.4/scripts/addons/rprblender/__init__.py", line 52, in <module>
from .engine.viewport_engine import ViewportEngine
File "/home/lorisc/.config/blender/3.4/scripts/addons/rprblender/engine/viewport_engine.py", line 32, in <module>
from rprblender.utils import gl
File "/home/lorisc/.config/blender/3.4/scripts/addons/rprblender/utils/gl.py", line 25, in <module>
gl = cdll.LoadLibrary('libGL.so')
File "/opt/blender/blender-3.4.0-linux-x64/3.4/python/lib/python3.10/ctypes/__init__.py", line 452, in LoadLibrary
return self._dlltype(name)
File "/opt/blender/blender-3.4.0-linux-x64/3.4/python/lib/python3.10/ctypes/__init__.py", line 374, in __init__
self._handle = _dlopen(self._name, mode)
OSError: libGL.so: cannot open shared object file: No such file or directory
I am on a laptop with a nvidia 3080 mobile - Fedora 37, mesa-libGL-22.3.7-1.fc37 installed.
Hello everyone !
I have been trying to make RPR work on my system but without much success, I always get this error when I try to enable RPR in the addon manager even though my graphic drivers are all up to date (mesa and nvidia):
I am on a laptop with a nvidia 3080 mobile - Fedora 37, mesa-libGL-22.3.7-1.fc37 installed.
Cheers !