This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
I always figured the reasoning was to not force it to be downloaded for multiple plugins if you're using more than one program with prorender, since it only needs to be installed once.
Hi. As we know we can use ML (material library) as an exyernal addon not by default inside from RPR. So what if we integrate them as Default for RPR?