This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
I honestly just want to generate lightmaps.
Decided to see the prorender for RT accel.
But non-RT HIP acceleration itself does work pretty well and the cycles renderer provides that functionality.
Every issue should include 3 things:
Issue
The viewport resets the gpu. GPU RESET journalctl -b -1.log Sometimes blender segfaults before the driver resets the gpu. segfault.txt
Steps to Reproduce
echo this env var set to 10.3.0 is required to run pytorch - no issues there
&& blenderSystem Setup (Environment)
System: Ubuntu 22.04 CPU,GPU,Driver: Radeon RX 6400, Ryzen 5 3500x {32GB ddr4}, Driver { RoCM 6.0.2m, glxinfo: Mesa 23.2.1, DKMS: amdgpu/6.3.6-1718217.22.04, Kernel 6.5.0-26-generic } Blender version: 4.02 Renderer: GPU Rendering
Detailed Description
I honestly just want to generate lightmaps. Decided to see the prorender for RT accel. But non-RT HIP acceleration itself does work pretty well and the cycles renderer provides that functionality.