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GPUOpen-LibrariesAndSDKs
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RadeonProRenderUSD
This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
Apache License 2.0
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Version update to 3.0.4.
#737
ShinFujieda
closed
5 days ago
0
Gitignore alternative build directories
#736
mehmetoguzderin
closed
1 week ago
0
Default materials are not rendered in Houdini 20 or newer
#735
ShinFujieda
opened
1 month ago
0
Background image is not working
#734
ShinFujieda
opened
1 month ago
0
Enable builds for Houdini 20.5
#733
mehmetoguzderin
closed
6 days ago
4
[Windows or potentially all platforms] Houdini 20.5 build is broken
#732
mehmetoguzderin
closed
6 days ago
0
[potentially all platforms] HFS in env can interfere with Launcher and App
#731
mehmetoguzderin
opened
3 months ago
0
Feature/rprusd 0 build script
#730
ShinFujieda
closed
4 months ago
0
Rendering the scenes in Houdini20, which was created in Houdini19, shows unexpected results
#729
ShinFujieda
opened
4 months ago
1
version update to 3.0.3
#728
ShinFujieda
closed
4 months ago
0
[Ubuntu] Issues with Ubuntu 22.04 for Houdini 19 and 20
#727
mehmetoguzderin
opened
4 months ago
0
[macOS] RPR Rendering Issue: Unexpected blue color mixes
#726
ashotkhachatryan
opened
5 months ago
0
[MACOS] RPR for Houdini 3.0.2 - Intel Mac - arch i386
#725
Kevin6Lomax
opened
5 months ago
0
Update Houdini integration for version 20 and elaborate README
#724
mehmetoguzderin
closed
4 months ago
12
Radeon ProRender 3.1.5
#723
ShinFujieda
closed
4 months ago
0
Master
#722
Alirakz181016
closed
8 months ago
0
Houdini 20 support
#721
crystalthoughts
opened
10 months ago
1
fatal error: 'pxr/imaging/glf/glew.h' file not found
#720
bjorn-siegert-adsk
opened
10 months ago
0
Building for Houdini
#718
ao-cmi
opened
11 months ago
0
domelight sync fix
#717
dmitrii-z
opened
11 months ago
0
houdini 20 support
#716
dmitrii-z
closed
4 months ago
0
Rif removal
#715
dmitrii-z
opened
11 months ago
0
Add instancing for points
#714
VGorash
closed
11 months ago
1
primvar extraction for multiple timestamps fix
#713
dmitrii-z
closed
11 months ago
1
Core 3.1.4
#712
VGorash
closed
12 months ago
1
Vertex alpha
#711
dmitrii-z
closed
11 months ago
1
Updated Core to 1.3.4
#710
bnagirniak
closed
1 year ago
1
Remove RIF denoising and upscaling from schema
#709
VGorash
closed
1 year ago
1
Resolver integration
#708
VGorash
closed
11 months ago
1
macos mtlx path fix
#707
dmitrii-z
closed
1 year ago
1
Fix materialX problems from PR 703
#706
VGorash
closed
1 year ago
1
Hybrid RC2 only
#705
VGorash
closed
1 year ago
0
removed rif denoising and upscaling
#704
dmitrii-z
closed
1 year ago
2
Add support for multioutput nodes
#703
DagerD
closed
1 year ago
1
activator path encoding fix + alternative path for MAC
#702
dmitrii-z
closed
1 year ago
1
Draft branch for Maya USD
#701
Vsevolod1983
closed
1 year ago
0
Hybrid displacement for 3.1.4 RC5
#700
VGorash
closed
1 year ago
1
Fix issue with tracing directory
#699
VGorash
closed
1 year ago
1
Toon tweak
#698
dmitrii-z
closed
1 year ago
0
Update core to 3.14.4_beta1
#697
VGorash
closed
1 year ago
1
Add a setting to enable GMON
#696
mixern6
closed
1 year ago
0
Add reservoir sampling setting
#695
mixern6
closed
1 year ago
0
Add display gamma render setting
#694
mixern6
closed
1 year ago
1
m2 build support
#693
dmitrii-z
closed
1 year ago
0
Update HybridPro to version 3.1.3_RC5
#692
VGorash
closed
1 year ago
0
Add input attribute to handle texture file colorspace
#691
mixern6
closed
1 year ago
0
1 MB buffers allocations for Hybrid in GetGpuName
#690
mixern6
closed
1 year ago
0
Added additional colorSamples check for broken scenes
#689
mixern6
closed
1 year ago
0
render vars issue fix
#688
dmitrii-z
closed
1 year ago
0
Restart render thread automatically after manipulations with HdRprApi
#687
mixern6
closed
1 year ago
1
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