Closed itmanager85 closed 4 years ago
Does Radeon Rays 4.0 enable real-time ray tracing for dynamic scenes?
How fast can your BVH build it run on GPU?
RRBuildOptions options; options.build_flags = RR_BUILD_FLAG_BITS_PREFER_FAST_BUILD;
I'm wondering since Radeon Rays 2.0 was building HLBVH - about 30 ms per scene of a couple of dozen triangles, which was obviously not suitable for this.
ok, I tested it and it's good for dynamic scenes !!
Does Radeon Rays 4.0 enable real-time ray tracing for dynamic scenes?
How fast can your BVH build it run on GPU?
RRBuildOptions options; options.build_flags = RR_BUILD_FLAG_BITS_PREFER_FAST_BUILD;
I'm wondering since Radeon Rays 2.0 was building HLBVH - about 30 ms per scene of a couple of dozen triangles, which was obviously not suitable for this.