GPUOpen-LibrariesAndSDKs / RadeonRays_SDK

Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
MIT License
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CPU and GPU #233

Open generalgaowei opened 1 year ago

generalgaowei commented 1 year ago

I feel that the code is executed on GPU. Could you tell me how the project use and balance the compute capabilities of multiple GPUs and CPUs?

bsavery commented 1 year ago

Like you said, Radeon Rays only executes ray tracing code on GPU. It's not intended for using CPU,

However you could imagine doing your ray tracing on GPU while you do something else on CPU, but that is not in scope of this project.