GPUOpen-LibrariesAndSDKs / RadeonRays_SDK

Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
MIT License
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Documentation #56

Open NeoAnomaly opened 8 years ago

NeoAnomaly commented 8 years ago

I found the getting started topic in the white paper. Can be there is a more complete version(tutorials, api reference, good practices, etc)?

yozhijk commented 8 years ago

Hi @NeoAnomaly,

Getting started in the white paper is a bit outdated. We are planning to release new version after the Siggraph. In the meantime you can use reference renderer to study best practices (at least I hope it is using best practices:))

JaniKallankari commented 8 years ago

Any progress with the documentation?

yozhijk commented 8 years ago

Hi @JaniKallankari ,

Still working on it, will hopefully have something next week.

markusfehr commented 8 years ago

Hi @yozhijk I'm also looking forward for an up to date documentation. Thanks :-)

JaniKallankari commented 7 years ago

Is there any plans to improve documentation in 2017?

yozhijk commented 7 years ago

@JaniKallankari Yes, I am currently doing significant changes in reference renderer in scene-interface branch. Will put the doc once I merge it in.