GPUOpen-LibrariesAndSDKs / RenderPipelineShaders

Render Pipeline Shaders SDK
MIT License
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RPS to Cauldron integration #16

Closed ChemistAion closed 1 year ago

ChemistAion commented 1 year ago

@rys Since I have been seeing you in both of these projects :monocle_face: I would like to ask directly: When (if ever) we will get Cauldron-RPS integration (or the way around) to play with?

There are glimpses of such a thing in the wild 🤩 e.g.: ...shown here by Zhuo Chen https://www.youtube.com/watch?v=PXMRUjs6SK8&t=844s

FlorianHerickAMD commented 1 year ago

We are currently evaluating our priorities for further development. I cannot make any promises about it right now but we are aware of the value, it would provide.

ChemistAion commented 1 year ago

Having seen a demo of the Cauldron-RPS integration (link above), I suspect the solution is already developed internally. May I please know when it will be made available to the public?

FlorianHerickAMD commented 1 year ago

There is neither a releasable solution nor one under active development at this moment. There are no plans in that direction that we would like to share publicly right now.

If anything about this changes, I can post an update in this thread and leave it open for now.

ChemistAion commented 1 year ago

I understand, thank you for the explanations. In my opinion, there is no point in artificially prolonging this issue.

If there are any changes in this regard, everyone will notice them... ;)

ChemistAion commented 3 months ago

One year later :birthday: I have moved this req (RPS to Cauldron integration) to the RPS-disco: https://discord.com/channels/1090914939255926826/1196927737517047828