GPUOpen-LibrariesAndSDKs / RenderPipelineShaders

Render Pipeline Shaders SDK
MIT License
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Do you plan making the rpsl_hlslc open source? #36

Open thatname opened 10 months ago

thatname commented 10 months ago

I think the compiler need to be customizable.

simondeschenes commented 8 months ago

We'd be extremely interested in using the render pipeline shaders if only the compiler source was available and we could customize it for our specific needs.

kikaxa commented 7 months ago

there are also efforts to build dxc for macos, arm64, open source would allow making that a reality https://devlog.hexops.com/2024/building-the-directx-shader-compiler-better-than-microsoft/

ChemistAion commented 4 months ago

@thatname: I have just raised this req (rpsl_hlslc, the "commander" sources) also on the RPS-disco: https://discord.com/channels/1090914939255926826/1239514167069904906/1239514167069904906

ChemistAion commented 4 months ago

Citing @FlorianHerickAMD on that: "We cannot commit to that right now, unfortunately." Source: https://discord.com/channels/1090914939255926826/1239514167069904906