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RenderPipelineShaders
Render Pipeline Shaders SDK
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Fix some assertions and VK validation errors with the latest SDK v1.3.275.
#38
Open
overdesigned
opened
5 months ago
overdesigned
commented
5 months ago
Remove some incorrect flags in D3D12ResourceFlagsToRps.
Allow non zero-terminated strings to be used as NodeDecl name.
Allow multiple compatible access flags on the same subresource by the same node.
Fix some missing and incorrect return code checks.
Fix incorrect cmd range when printing cmd batches in ScheduleDebugPrintPhase.
Avoid transitioning unaccessed persistent resources by marking them unaccessed. This caused barriers on currently presenting swapchain images.
Fix crash in visualizer when graph is empty.
Fix various validation errors with SDK 1.3.275.