GPUOpen-Tools / GPU-Reshape

GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
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Question about Instrumentation and validation #16

Closed aurolou closed 1 year ago

aurolou commented 1 year ago

When does instrumentation and validation happen: is it a one-time approach, or does it continuously instrument and validate new shaders/pipelines as they come in from the application as soon as I enabled instrumentation in the UI?

miguel-petersen commented 1 year ago

Currently it's a one time approach, however adding instrumentation on new pipelines is a long standing addition and fairly easy to add.

miguel-petersen commented 1 year ago

Recent push will instrument pipelines on creation if there's an existing global mode or filter enabled.

@aurolou Could you please confirm this is the requested improvement?

miguel-petersen commented 1 year ago

Please re-open if the current behaviour is not as expected.