GPUOpen-Tools / GPU-Reshape

GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
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Loading HLSL shader source code is really slow #17

Closed aurolou closed 11 months ago

miguel-petersen commented 1 year ago

Known issue with network handling. Could you please describe how long it takes, and which sample was used?

miguel-petersen commented 1 year ago

Also, what configuration are you running?

Loading a shader on the TressFX DX12 sample in Release is almost instant.

aurolou commented 1 year ago

sorry for the delay. Latest test had an okay loading time for shaders with Symbols. Maybe it's not related, but what happens with shaders that have no symbols? When I click on them, a window pops up with "Loading ..". in the header and "..." in the text window. It seems to be stuck then and nothing happens. "Loading ..." suggests that at some point there should be something.

miguel-petersen commented 1 year ago

Thanks Lou!

When there's no symbols only the IL is dumped, however, the source code view is still the default pane. I think the correct approach is to hide the source code pane if it's not possible to pull it.

miguel-petersen commented 11 months ago

Closing this issue, please reopen if this is still occurring.