GRiMe2D / facebook-actionscript-api

Automatically exported from code.google.com/p/facebook-actionscript-api
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Callback of Facebook.init() won't be called. #360

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Just update v.1.7.
2. No change to the application code.

What is the expected output? What do you see instead?
Facebook.init(), its callback should be called but it's not called.

What version of the product are you using? On what operating system?
Windows 7, framework v.1.7 for Web.

Please provide any additional information below.
I track the process with trace(), see the output via external debugger while 
testing the application on real web.
As I searched through the old issues as well,
I tried to call Facebook.init() twice but it won't work neither.

Original issue reported on code.google.com by hax...@gmail.com on 27 Sep 2011 at 2:48

GoogleCodeExporter commented 9 years ago
Now I have resolved this issue.
Normally I write the code without even declare "attributes" object and passing 
it into embedSwf() function in case you wrap up flash content inside.

So that is a problem when trying to use v.1.7.

Tadas DigZombie advised me in Facebook Dev Group 
(http://www.facebook.com/groups/fbdevelopers/?id=252487718128083) that I need 
to add "attributes" object and pass into embedSwf function.
See the example from the attached file.

Thanks !

Original comment by hax...@gmail.com on 1 Oct 2011 at 9:19

Attachments:

GoogleCodeExporter commented 9 years ago

Original comment by edwar...@gmail.com on 19 Oct 2011 at 8:48