This is not an issue, more like another in-engine limit or necessity.
Wish at some point such value could be adjusted, if even possible.
Likely will take another percentages of performance, because will require processing more cars in distance.
Probably you noticed this on certain scenarios where cars "jump".
This could be another feature for FusionFix in future.
This is not an issue, more like another in-engine limit or necessity. Wish at some point such value could be adjusted, if even possible. Likely will take another percentages of performance, because will require processing more cars in distance. Probably you noticed this on certain scenarios where cars "jump".
This could be another feature for FusionFix in future.