Open ddans151 opened 5 years ago
Well this fixes it by using old shader and applying different shader to traffic lights https://gtaforums.com/topic/569019-betaiveflc-graphical-bug-fixes/
Not sure if this is correct way of fixing this.
It's always possible there's more models broken with emissive, so a proper fix would be better instead of nkjellman's workaround.
Xbox one screens
bawsaq emissve fix: http://www.mediafire.com/file/56s0nyhc78ez9y3/bawsaq_emissive.rar/file
I just want to report that Jizzy Jims is still broken in the current version of the game available on Steam. I assume a lot of similar bugs are still present too. (I did not try to mod my game yet.)
gta_emissivestrong shader is broken after Patch 6 (e.g. no Rotterdam Tower lights)![GTAIV 2019-08-13 22-30-36-99](https://user-images.githubusercontent.com/54078953/62971445-933a2800-be1a-11e9-8078-b303aaf4efd3.png)
You can use the shader from old patches, but then traffic lights are broken![GTAIV 2019-08-13 22-33-15-58](https://user-images.githubusercontent.com/54078953/62971533-c086d600-be1a-11e9-83e3-7a0bdec1748f.png)
Also this one, the lights behind BAWSAQ is gta_emissive![GTAIV 2019-08-15 14-54-58-44](https://user-images.githubusercontent.com/54078953/63093313-503c9980-bf6d-11e9-98d0-0abdee07707f.png)
Basically there's something wrong with the way emissive things render on new patches.