GTAmodding / III.VC.SA.LimitAdjuster

MIT License
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Limits Compared to SALA #4

Open thelink2012 opened 10 years ago

thelink2012 commented 10 years ago

So, here is the relevant limits present in SALA and the relation with this LA, we should implement 'em! I changed some names to be more native. I've also probably added something. If an SALA limit is not present here is because it simply makes no sense or something.

Other notes:

Tabris666 commented 5 years ago

something needed in this would be polygon limit since from what i found out is 100k polys comparing this to fastman92 LA open limit is way better since fastman has a limit of 20k polys and is behind sala because sala can use limits really high (as a modder said the sky is the limit in sala) and i tested this with a 150k polys skin and worked fine on sala while in openla refused to load the skin just crahsed the plugin and fastmanLA crashed the game while trying to load. i need some advice since i use some plugins to make the game better but crashed while loading the whole map so what would be the limits to load the whole map with openla