GTFO-Modding / ExtraEnemyCustomization

Add more Enemy Customization for DataBlock editing
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Model/BoneCustom #12

Closed Flowaria closed 2 years ago

Flowaria commented 2 years ago
"BoneCustom": [
        {
            "Enabled": true,
            "DebugName": "Bigs Bigger Head For Reason",
            "Target": {
                "Mode": "CategoryAny", //CategoryAll
                "persistentIDs": [],
                "nameParam": "",
                "nameIgnoreCase": true,
                "categories": [
                    "Big"
                ]
            },
            "Bones": [
                {
                    "Bone": "Head", //https://docs.unity3d.com/ScriptReference/HumanBodyBones.html
                    "Offset": {
                        "x": 0.0,
                        "y": 0.0,
                        "z": 0.0
                    },
                    "Scale": {
                        "x": 1.0,
                        "y": 2.0,
                        "z": 1.0
                    },
                    "RotationOffset": {
                        "x": 0.0,
                        "y": 0.0,
                        "z": 0.0
                    }
                }
            ]
        }
    ]