With just endless ids and its requirements, vanilla mobs are invisible in multiplayer. From what I can tell most mobs added by mobs can be seen. In singleplayer they render normally. Also acts normally when "extendEntity" is set to false in the config.
latest.log (server log)
With just endless ids and its requirements, vanilla mobs are invisible in multiplayer. From what I can tell most mobs added by mobs can be seen. In singleplayer they render normally. Also acts normally when "extendEntity" is set to false in the config. latest.log (server log)
latest.log (client log)