GTNewHorizons / DreamAssemblerXXL

GNU Lesser General Public License v3.0
23 stars 20 forks source link

Indicate in mod names which mods are optional #169

Open Alexdoru opened 1 month ago

Alexdoru commented 1 month ago

When building the pack, rename the mods that are optional in the sense that they don't add any content or change the game mechanics, such as :

better crashes crafttweaker server utilities torohealth craft presence angelica

So that players know what crap they can remove without affecting the GTNH gameplay

Dream-Master commented 1 month ago

own mods we could renamed but mods like craft presence are pulled from curse. Sure daxxl can rename the mod but i guess the curse version cant

chochem commented 1 month ago

rather make a wiki page maybe?

Alexdoru commented 1 month ago

~does forge look for mods in subfolders like if we place mods in .minecraft\mods\optionalmods will it run them maybe we could do that to indicate which mods can be safely removed~

nvm it doesn't work