Closed miozune closed 2 years ago
good idea recursuve is very bad... but i would make HV + 32 or even better 64 ingots per glass, 8 is a joke considering recursive is removed.
The LSC and the MBF are main users of this type of glass, with an MBF needing 1,004 glass blocks and an LSC a varying amount of glass blocks. 64 seems excessive imho; 64,256 neutronium for an MBF is painful. Between 8 and 32 is my suggestion, depending on how plentiful the metal types are for a typical playstyle.
I agree but imo bedrockium is easier than neutronium, perhaps cosmic neutronium? Also we will need to retexture the glass itself but that shouldn't be too hard given it's just a 1 pixel border.
I chose 8 because most of the metal casings are made of 8. Glass that is made of more metal than casing doesn't make sense to me.
If Bedrockium is easy, UEV Hull recipe should be changed. It's also ancient recipe. But yes, since we're going to make glasses non-recursive, recipe can be harder, to prevent tier skipping.
I chose 8 because most of the metal casings are made of 8. Glass that is made of more metal than casing doesn't make sense to me.
If Bedrockium is easy, UEV Hull recipe should be changed. It's also ancient recipe. But yes, since we're going to make glasses non-recursive, recipe can be harder, to prevent tier skipping.
Hello miozune san,this is a good idea. but the recipe only with HV glass and tier metal is too simple. maybe you can also add some metal part that were not consumed very usually. maybe Oriharukon,Desh...
That's an idea, but I can't think of a way to combine cosmic and tech material. And Borosilicate Glass is BW content, so if we integrate those materials, we also have to find a way to integrate GS content into BW.
Your GTNH Discord Username
miozune#9742
Your Pack Version
2.1.2.2qf2
Your Proposal
Current recipes for Borosilicate Glasses:
I suggest using main tier material and making them non-recursive, i.e.
BedrockiumCosmic NeutroniumYour Goal
context: https://discordapp.com/channels/181078474394566657/603348502637969419/968106506190995498
Recursive is evil, we all know. Why do we need stupid amount of Nickel for advanced UV glass? Material tiering is also wierd. Chrome is not main material anymore, Uranium 235 is trivial at UHV (I guess).
EV-UV Glass recipes have not been changed since Bart originally added them, so it's time to change.
Your Vision
Less tedious.
Final Checklist