Closed realthecaffiend closed 1 year ago
Yeah i just ran the numbers, for a 2.5% chance of success, you have a mean of 40 tries, with a standard deviation of 39.5 ... This is retarded.
This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 3 days
This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 3 days
Your GTNH Discord Username
thecaffiend#2253
Your Pack Version
2.1.2.3qf (Some config changes, no recipe changes)
Your Proposal
Increase the bacteria output chances to 100%
Your Goal
Bacteria would be annoying at 75%; At these rates, it's an insult to the player. I'm working on the bioware line, and this is just awful gameplay. Long cycle recipes in the cursed biolab that have incredibly tiny chances to actually succeed. Please seriously increase these: 7.5 is bad, 2.5 is just asinine. There is no real way to increase this, there is no solution to engineer, it's just a boring time gate combined with the fact you don't even know how long the time gate will be.
Your Vision
Not trying to have a worse experience than opening EA lootbags
Final Checklist