Staying still at my base is 220fps
Watch full compressed chest of minerals is around 40-60fps
a chest of different weapons and equipments, some animated, around 40fps
some soul vials will kill fps to 20fps
only few kinds of bees with enchanted aura could make fps never exceed 10, not if they dont have enchanted aura
fps lagging exists by direct view or holo lens
watching my ME terminal is around 50fps
p.s. tested later without any resource packs, same number
Your Proposal
this issue is not very noticable at 2.5.1 with angelica-1.0.0-alpha35 installed
maybe some thread safe issues?
Final Checklist
[X] I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying the bug still exists will prompt us to investigate and reopen it once we confirm your report.
[X] I can reproduce this problem consistently by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
[X] I have asked other people and they confirm they also have this problem by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
Your GTNH Discord Username
wacchi_lorie
Your Pack Version
2.6.0-beta1
Your Server
private server
Java Version
Java 17
Type of Server
Vanilla Forge
Your Expectation
fix item render lag, maybe caused by angelica
The Reality
Staying still at my base is 220fps Watch full compressed chest of minerals is around 40-60fps a chest of different weapons and equipments, some animated, around 40fps some soul vials will kill fps to 20fps only few kinds of bees with enchanted aura could make fps never exceed 10, not if they dont have enchanted aura
fps lagging exists by direct view or holo lens watching my ME terminal is around 50fps p.s. tested later without any resource packs, same number
Your Proposal
this issue is not very noticable at 2.5.1 with angelica-1.0.0-alpha35 installed maybe some thread safe issues?
Final Checklist