Suggestion is to downgrade the Stocking Input Hatch (ME) from it's current UV tier to something more pragmatic, especially in relation to the Stocking Input Bus (ME) whicn is HV tier.
The Stocking Input Bus is a great block available at a opportune time to support the numerous lines and other ad-hoc use cases and players move into multiblock setups, it would be good for both gameplay (and avoidance of rework later) as well as complexity and ultimately server workload if the Stocking Input Hatch was available earlier than it is now e.g. HV/EV/IV (maybe) as opposed to UV.
In order to achieve this suggestion would be to rework the recipe to reflect that the Stocking Input Bus or if considered a overpowered capability (not sure why considering the capabilities of the Stocking Input Bus at HV) then a lesser performant version be introduced.
Your Goal
(1) Balance Stocking Input Bus and Hatch experience
(2) Provide a better gameplay experience by introducing ability to streamline setups earlier in game
(3) Improve game/server load via simplification of setup
Your Vision
Improving gameplay experience
Final Checklist
[X] I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying I like this change please reconsider adding it will prompt us to investigate and reopen it once we confirm your report.
[X] I understand this change request may not attract enough attention and thus not be implemented.
[X] I understand this change request may be rejected due to other community members think it's inappropriate.
[X] I believe this feature would make the pack better.
Your GTNH Discord Username
atomicgrog
Your Pack Version
2.6.1.0
Your Proposal
Suggestion is to downgrade the Stocking Input Hatch (ME) from it's current UV tier to something more pragmatic, especially in relation to the Stocking Input Bus (ME) whicn is HV tier.
The Stocking Input Bus is a great block available at a opportune time to support the numerous lines and other ad-hoc use cases and players move into multiblock setups, it would be good for both gameplay (and avoidance of rework later) as well as complexity and ultimately server workload if the Stocking Input Hatch was available earlier than it is now e.g. HV/EV/IV (maybe) as opposed to UV.
In order to achieve this suggestion would be to rework the recipe to reflect that the Stocking Input Bus or if considered a overpowered capability (not sure why considering the capabilities of the Stocking Input Bus at HV) then a lesser performant version be introduced.
Your Goal
(1) Balance Stocking Input Bus and Hatch experience (2) Provide a better gameplay experience by introducing ability to streamline setups earlier in game (3) Improve game/server load via simplification of setup
Your Vision
Improving gameplay experience
Final Checklist