When I press "Draw Weapons" binding, the Battlegear slots should replace regular hotbar (or vice-versa).
When I switch slot inside Battlegear inventory (either by mouse scroll, or number on keyboard), the slot should change appropriatelly.
The Reality
Sometimes the action is performed and immediatelly rollbacked, even though the keybind was pressed just once (eg. when on hotbar and pressing the keybind, Battlegear inventory flashes as active for few ms and then it goes back to regular hotbar).
Sometimes the action is performed and immediatelly rollbacked.
Your Proposal
The behavior is wildly inconsistent and should be fixed, sometimes it works like it should, sometimes it bugs out once per like 10 uses and sometimes it bugs out multiple times in a row.
I even tried rebinding "Draw Weapons" keybind to other keys (on both keyboard and mouse) and the bug still persists. Other people on server I play in said they are also having this problem.
Final Checklist
[X] I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying the bug still exists will prompt us to investigate and reopen it once we confirm your report.
[ ] I can reproduce this problem consistently by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
[X] I have asked other people and they confirm they also have this problem by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
Your GTNH Discord Username
hitzoR
Your Pack Version
2.6.1
Your Server
private server
Java Version
Java 17
Type of Server
Don't know
Your Expectation
The Reality
Your Proposal
The behavior is wildly inconsistent and should be fixed, sometimes it works like it should, sometimes it bugs out once per like 10 uses and sometimes it bugs out multiple times in a row.
I even tried rebinding "Draw Weapons" keybind to other keys (on both keyboard and mouse) and the bug still persists. Other people on server I play in said they are also having this problem.
Final Checklist