GTNewHorizons / GT-New-Horizons-Modpack

New Modpack with Gregtech, Thaumcraft and Witchery
https://www.gtnewhorizons.com/
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Soapstone to Dye Crafting Bug #16602

Open Darkmaxsas opened 5 days ago

Darkmaxsas commented 5 days ago

Your GTNH Discord Username

Darkmaxsas

Your Pack Version

2.6.1

Your Server

Private Server

Java Version

Java 21

Type of Server

Vanilla Forge

Your Expectation

Crafting Lime Dye from Soapstone in AE2 Crafting Terminal does give the Dye like NEI suggests.

The Reality

The Crafting Recipe 1 Soapstone Dust -> 1 Lime Dye only works in normal Crafting Tables. Attempting to Craft said Recipe in AE2 Crafting Terminal instead gives 4 small Pile of Soapstone Dust image image

Your Proposal

ig. fix the Recipe in AE2

Final Checklist

chochem commented 4 days ago

hmm, both recipes exist so they conflict. I guess one needs changing, probably the dye one.

Darkmaxsas commented 3 days ago

After further testing, it seems that the placement in the crafting grid determines the result of the craft. left coloum gives tiny piles middle coloum gives small piles right coloum gives the dye tiny and small piles are ok since NEI lists them that way in "shaped crafting", only the dye is marked as "shapeless crafting" and therefore conflicts in what shows up when you place the dust in crafting grid. This Problem consists with other variants of ore dye like yellow and brown limonite. A possible fix would be to change the shapless crafting of the dyes to shaped crafting and assign it the right coloum, as to not conflict with tiny and small piles