GTNewHorizons / GT-New-Horizons-Modpack

A big progressive questing modpack for Minecraft 1.7.10 balanced around the mod GregTech.
https://www.gtnewhorizons.com/
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More tiers, and renaming, of Fluid Pipe casings #17860

Open LazyFleshWasTaken opened 3 weeks ago

LazyFleshWasTaken commented 3 weeks ago

Your GTNH Discord Username

LazyFlesh

Your Pack Version

2.7.0 beta 3

Your Proposal

With the addition of item pipe casings, distributed between lv and lateish zpm, there is a severe lack of fluid pipe casings, otherwise known as the tiered pipe casings. Confusing, I know.

Thus my suggestion: Add more pipe casings and redistribute the bonuses allotted to the current tiers. And also rename them to fluid pipe casing to distinguish them from item pipe casings.

We have Bronze, Steel, Titanium, and finally Tungstensteel, for steam, steam, ev, and iv respectively; a rather lousy distribution. And also ptfe and pbi, but those are outside of that.

My proposal is to keep the current, but add more tiers for in between: Dark steel for mv, Stainless for hv, Europium for luv, naquadah for zpm, mysterious crystal for uv, and neutronium for uhv. These are taken from current materials available at the tier, though other, better materials are no doubt available, though without a current pipe, like ruridit or yttrium-barium cuprate for luv, or smth for uv.

Your Goal

The severe lack of fluid pipe casings is apparent in the chemical plant, blocking higher parallels and making it quite shitty at higher tiers, and in the new multis that use them for tiering, like the autoclave. This would help with that.

And ease confusion if the renaming is done.

Your Vision

Better distribution of bonuses, more pipe casing able to be used for multi tiering, and less confusion.

Final Checklist

Reflex18 commented 3 weeks ago

With the addition of more fluid pipe casings is this also going to add more tiers of casing to the chemical plant?